Games Design
F915 11
https://www.sqa.org.uk/files/nq/F91511.pdf
Introduction
Useful Links
Technical Specifications
Type
Handheld, games console, phone, tablet.
Processor
To include the manufacturer - speed and architecture.
RAM
To include accurate size and specification ( DDR4 ), older systems will be more difficult to define as system memory is sometimes on a cartridge or could be expanded.
Graphics Configuration
This will include the resolution and colour depth - can also include video capabilities
Backing Storage
Modern systems have large amounts of storage built in and also have different SDKs - older systems had no backing storage. Some included battery backup inside cartridges.
Input Devices
Microphones
Cameras
Joysticks - Analogue
Buttons
Triggers
D-pad - Digital
Touch pad
Accelerometer
Gyroscope
GPS
Steering Wheel
Light Gun
Keyboard
Mouse
Output Devices
Rumble
Lights
Display
Speakers
Ambi-light
Haptic Feedback
Design Elements
Narrative Design
Character Design
Level/Environment Design
Game Mechanics
User Interface Design
Audio Design
Flow Charts
Tasks
Test
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